Mixels are small creatures that can mix and combine with one another in creative and unpredictable storylines. Each Mixel is assigned an element which are divided onto tribes: earth, fire, electricity and more.
The Mixels have the power to Mix, Max, and Murp. When they mix, they combine two Mixels to gain new powers. Max means to combine all the Mixels from one tribe to make a giant mega-Mixel. Murp is when something totally weird comes out of the mixing, with an all-new personality that cannot be controlled. They can do this by using the strange objects called the Cubits.
Their enemies are the Nixels, dark and uncreative creatures who want to ruin the fun in the Mixels land.
|Spoiler alert: The following section contains plot-specific details.(Skip Section)|
Mixels set to be released on March 2014.
Fiery, short-tempered, but handy for a barbecue, the red-hot Infernites dwell in the magma wastelands near the Earth's core.
The quirky Electroids love to tinker and experiment, and they live high up in the mountains to be closer to the lightning storms.
The industrious miners known as the Cragsters live in a vast network of tunnels and caverns dug deep underground.
Mixles set to be released on June 2014.
The Frosticons are Mixels with icy powers, and hail from the frozen crystalline shells of dead volcanos.
The Fang Gang are farmers who grow crops to satisfy their large appetites.
The Stretchers are aquatic-like Mixels, and live in the Rubberlands.
Mixels set to be released on September 2014.
The Glorp Corp live in swamplands, and seek for thrills.
Mixels of the Spikels Tribe love fun. Too bad they are Spikey, hence the name.
This travelling magic troupe, the Wiztastics are known for putting on fantastic...no, spectacular shows!